Vessel

The leader of the Swordsmen and the Archers. The Vessel prepares pages to become swordsmen or archers with rigorous training. You should know all about it already if you're even planning to become one. As all Swordsmen and Archers they have to protect towns, operate the town gates and make sure there are no security holes leading The Dark Wolf clan into the town.

Weapons: Any sword.

Armour: Diamond.

Skills and Abilities : Manage the Swordsmen and archers, Swordsmenship.

Vessel, the main combat class for towns, protector of the Townies. Only 1 may become him per town and rule the Swordsmen and Archers. Fighting does not make a Vessel, anyone can fight well with a little bit of training. Vessel is about brain. He is the one who thinks of who goes where, what will everyone do, tactics, ogranizing etc. Being a Vessel is no easy job, as Townies can vote a Vessel out, if they think he isn't good enough. Only one, the best, take this role.

How do I become a Vessel?
Simple, when a Vessel is knighted a Vessel if a Duke assigns them as one. Only Archers and Swordsmen can become a Vessel. If you are voted in, you will simply get Vessel class, and then you lead the Swordsmen and Archers.

How do Townsfolks vote Vessel out?
They make a topic on the forums requesting to kick out the Vessel, if 60% of the votes are yes, then he is kicked out.

In what way do I lead the Townies?
Simply, any way, just don't get too youst to it, because Townies can start a vote to kick you out.